I’m In… and, Code.
So, I’m in. I just finished porting my base code to Linux, Mac OS X, and Windows: game_v0.1.tar.xz (81.3 kB). Text rendering is broken on Windows, but who needs text anyway? I’ll do it all in OpenGL and C++. I wanted to get an audio framework working before the contest but I spent too long wrangling with COM interfaces for loading images.