Screenshot

Lonely Star

Version 1.1.0, released December 18, 2011

There's nothing like some quality time to yourself. Get rid of everyone else so you can be alone.

A game made in 48 hours for Ludum Dare 22, with the theme “Alone.” There are six levels. I have a hard time beating a couple of them. You can press F8 to skip a level. On Linux, you can run the level editor using the -e command line option.

Requirements

Development

The graphics were done with Crayola markers, a pen, and GIMP.

The engine is written in C++, and I wrote over 3000 lines of code during the 48-hour contest. My hands were sore from typing! I used a personal game framework which sets up an OpenGL window, loads textures, handles events, and does other simple things. The framework is about 6000 lines and can be downloaded below.

Links

Old links